Lynda.com 3DS Max 2010 Textures And Materials 教學 英文DVD版 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 軟體名稱:Lynda.com3DSMax2010TexturesAndMaterials 語系版本:英文DVD版 光碟片數:單片裝(單面DVD) 破解說明:無 系統支援:WindowsXP/Vista/7 軟體類型:教學 更新日期:2010.02.20 官方網站:http://www.tinydl.com/ebooks/198223-lyndacom-3ds-max-2010-textures-and-materials.html 中文網站:http://xyz2009.net 軟體簡介:(以官方網站為準) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Lynda.com公司也是CG培訓業內的頂頂大名的,出過不少好的教程。這是Lynda.com 2010年新出的一部關於3dsmax2010材質方面的教程。比較詳盡的講解了max自身所 帶的Material,包括程式貼圖和材質貼圖。對於想瞭解max自身Material的朋友來 說是一部不錯的教程。下麵是教程的目錄: 目錄   Introduction   Welcome   Howtousethiscourse   Usingtheexercisefiles   1.MaterialBuildingEssentials   Buildingarealisticmaterial   MaterialEditoroverview   ImportantMaterialEditortoolsandicons   Whenthesampleslotlookswrong   Applyingandretrievingmaterials   Copyingandpastingmaterialsandmaps   UsingtheAssetBrowser   Selectingtherightrenderingengine   2.MaterialShaderTypes   Blinn   Phong   Oren-Nayer-Blinn   Metal   Strauss   Anisotropic   Multi-Layer   Translucent   3.MaterialMapChannels   Diffuse   Bump   Opacity   SpecularLevelandSpecularColor   Self-Illumination   Reflection   Refraction   Displacement   4.MaterialTypes   Standard   Blend   Double-Sided   Top/Bottom   MultiSub-Object   MatteShadow   InkandPaint   Mentalrayarchanddesignmaterials   MentalrayProMaterials   5.CreatingSurfacesandTextureswithMaps   Bitmapediting   Usingnoisemaps   Usingotherproceduralmaps   Usinggradientmaps   Creatingrealisticreflections   Usingcompositemapstolayerimages   Usingmixmaps   Adjustingthecolorofamap   6.MappingTechniques   TheUVWmapmodifier   Mappingcoordinatetypes   Controllingmapplacementonasurface   TheimportanceofmappinglocationintheModifierStack   Mappingatthesub-objectlevel   Mappingloftedobjects   Usingmultiplemapchannels   TheUnwrapUVWmodifier   Peltmapping   7.AdvancedMaterialApplications   Animatingmaterialsandmaps   Creatingrealisticglass   Creatingandpositioningdecals   Creatingbillboardtreemaps   UsingmaterialIDnumberstoaddglow   8.MaterialLibraries   Materiallibraryessentials   Creatingacustommateriallibrary   Accessingmaterialsfromadifferentproject   9.Project:UsingBitmapstoBuildaComplexMaterial   Creatingametalrivet   Buildingthehotmetalmaterial   Tweakingthematerials   Animatingthelookofthehotmetalmaterial   10.Project:CreatingMaterialsandMappingandAddingThemto   aMedievalDagger   Buildingthehandlematerial   Buildingthehandguardmaterial   Buildingthetrimmaterial   Buildingthebladematerial   Applyingandmappingthehandlematerial   Applyingandmappingthehandguardandtrimmaterials   Applyingandmappingthebladematerial   ApplyingthefinaltouchesMB   11.Project:Combining3dsMaxandPhotoshoptoCreateaCompanyLogo   BuildingthelogoinPhotoshop   Addingthetext   Creatingtheimage’salphachannel   Creatingthelogomaterialin3dsMax   Mappingtheobjectusingmultiplemapchannels   Conclusion   Goodbye -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=